Miniature Product Range

Check out the 3D PanzerBlitz update below. We have the map file available for you to download. We are proud to offer the Oddzial Osmy line of 3mm and 15mm miniatures.

Our Oddzial Osmy product ranges include 3mm Modern, 3mm WWII, 3mm WWI, 3mm Napoleonic, 3mm American Civil War, 3mm Ancients, 3mm Sengoku Jidai Samurai, 3mm Seven Years War, and 3mm Sci-Fi.

We also stock 15mm Sci-Fi, 15mm Modern, and 15mm Cold War miniatures. We have wide range of 2mm and 3mm buildings, 3mm terrain, and 3mm trains.

And we stock a variety of rules sets, decals, and gaming accessories. We have combined our Oddzial Ozmy 3mm WWII miniatures with the classic Avalon Hill PanzerBlitz game to create a visually appealing introductory game for those players that have never tried playing a wargame.

Check out the video for a little intro into how we put things together and to see what the setup looks like. We have gotten many requests for information on how we created the map. The map files come from the Imaginative Strategist website.

It is printed as a vinyl indoor banner which we had done through VistaPrint. Download the map file in pdf format.

Download counter labels. We modified a few things in the rules and have incorporated several suggestions from players that played in our convention games. Download updated player aid.

Check out the second video on the right to see our After Action Report on our first play of 3D PanzerBlitz that we ran at Rock-Con in Rockford, Il. Released in , PANZER KORPS allows players to enjoy larger engagements within a fast play system.

Incorporating many innovative design elements, the system continues to grow. By integrating various subtle game mechanics into the game flow, the player is able to enjoy the detail and realism of a PANZER KORPS game without having to keep track of those elements. Easy to learn, yet hard to master.

Covers all conflicts Visit www. com for more information on PANZER KORPS. While a model may be described as 28 mm the actual height of the model may be different. This is because of a number of factors such as manufacturer, model proportion, method of measuring the model, the model's pose, and what sort of man the model is meant to represent.

A manufacturer might advertise its figures as 28 mm, but their products may be over 30 mm tall. A further complication is differing interpretations of body proportions.

Many gaming figures are unrealistically bulky for their height, with oversized feet, heads, hands, wrists, and weapons. Figurines with these exaggerated features are often referred to as "heroic scale". Some of these exaggerations began as concessions to the limitations of primitive mold-making and sculpting techniques, but they have evolved into stylistic conventions.

Figures are commonly used with a variety of scales. In 28 mm scale, short characters such as dwarves , hobbits , and goblins might be represented by figures in the 15 to 20 mm range while taller characters like ogres , trolls and dragons would use 30 mm or larger figures.

It is not uncommon for there to be a mismatch between the game scale and miniature size. Chainmail used a scale of , [6] appropriate to 5 mm miniatures, but was played with 30 mm miniatures, [7] and the conceit that each figure represented 20 men.

In many games there is a definite scale specified for the square grid that the game is played upon. One of the most common is 1 inch represents 5 feet. This specifies an exact scale of That implies that a 28 mm tall figurine represents a 1. Figures of 15 mm, 20 mm, 25 mm, 28 mm, 30 mm, 32 mm, and 35 mm are the most common for role-playing and table-top games.

Smaller figures of 2 mm, 6 mm, 10 mm, 15 mm, and 20 mm are used for mass-combat wargames. Large sizes such as 40 mm and 54 mm were popular with wargamers in the past and are still used by painters and collectors.

While the large miniatures have become popular again since the late 20th century, they are not as popular as the smaller sizes. In the table below, figure height alone excluding base thickness is the feature from which approximate scale is calculated. Scales smaller still are used when the game involves large vehicles such as starships or battleships.

There is no equivalent "mm" number for these scales as individual figures would be nearly microscopic and are not used as such in the games.

The following chart provides a numerical relationship between model scale and multiple figurine scales based on the platonic idea of the height of a human being humanoid. The meaning of 15 mm for example is therefore dependent on a defined reference height. Thus 15 mm in the context of a dwarven world where the reference humanoid is 60 inches tall, is not equivalent to 15 mm in the context an NBA model where the reference humanoid is 2 meter s tall.

Both models can be described as 15 mm, but the real world sizes depend on the size of the reference humanoid. In practice, the reference humanoid is generally assumed to be the idea of the average height of the human male, within a 6-inch interval between 5.

Many role-playing gamers and wargamers paint their miniatures to differentiate characters or units on a gaming surface terrain, battle mat, or unadorned table top.

Fantasy, role-playing, miniatures, and wargaming conventions sometimes feature miniature painting competitions, such as Games Workshop's Golden Demon contest. There are also many painting competitions on the internet. Most metal and resin figures are made through spin casting.

Larger resin models, like buildings and vehicles, are sometimes gravity cast, which is a slower process. To gravity cast, a sculptor develops a master figure, which is then used to create rubber master and production moulds.

The production moulds are used to cast the final commercial figures. Polyethylene and polystyrene figures are made by injection moulding. A machine heats plastic and injects it under high pressure into a steel mould. This is an expensive process; it is only cost effective when manufacturing large amounts of figures, since the quantity renders the cost per cast minimal.

Many miniatures companies do not produce their figures themselves but leave the manufacturing to specialized casting companies or miniatures companies that have casting facilities. Most miniatures are hand sculpted using two-component epoxy putties in the same size as the final figure.

The components of the putty are mixed together to create a sculpting compound that hardens over 48 hours. Until recently, sculptors avoided polymer clays as they cannot withstand the traditional mould-making process.

Modern techniques using RTV silicone and softer-quality rubbers have made it possible to use weaker materials, so that polymer clay masters have become more common.

Fimo clay is popular, though due to the individual properties of certain colours, only a limited selection of colours is used. Masters for plastic miniatures are often made in a larger scale, often three times the required size.

The master is measured with a probe linked to a pantograph that reduces the measurements to the correct size and drives the cutter that makes the moulds.

A more recent development is the use of digital 3D models made by computer artists. These digital models create a physical model for mould-making using rapid prototyping techniques. Alternatively, they can be used directly to drive a computer numerical control machine that cuts the steel mould.

They can also simply skip moulding steps and directly produce miniatures from 3D models. Although not strictly necessary, the 4th edition of the game assumes the use of miniatures, and many game mechanics refer explicitly to the combat grid.

In addition to reducing ambiguity about the size and position of characters, this allows the game to specify rules for reach, threatened areas, and movement rates.

The 5th edition de-emphasized these mechanics, and returned the use of miniatures to mostly optional. Some games feature miniatures printed on cardboard or cardstock, and some companies have published such miniatures to be used in place of miniature models.

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DIY Miniature Beginners: Tools and Materials I Use for DIY Miniature Dollhouse Making - Manilature Profuct Cheap and fast food alternatives recent development is the use of Budget meal bundles 3D models made Rajge computer artists. By Miniatyre mid s manufactures in several countries were producing 3d miniatures of tin and lead alloys, common called white metal. That implies that a 28 mm tall figurine represents a 1. Our designs including load capacity can be adapted to your technical requirements if necessary. Lucia St.

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